Random Zbrush Sculpt (Final Update)

Jan
2012
2

So, I’ve decided I have spent too much time on this particular creature. So this is the last update. 1. I finished him as far as I felt I could go in Zbrush, so I then exported his mesh at SUBD level 5, there is a total of 7 SUBD, and his diffuse map. 2….

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Random Zbrush Sculpt (Update 3)

Jan
2012
1

Another two hour update. After doing a little research I wasn’t too happy with the gore look on the back so I went back and reworked that. Also added another level of skin detail and tighter mottling of the skin. See the full gallery on Posterous

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Random Zbrush Sculpt (Update 2)

Dec
2011
30

The texture maps. Normal, Diffuse, Occlusion, Cavity.

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Random Zbrush Sculpt (Update 1)

Dec
2011
30

Another 2 hours worth of work. Did 2 more levels of details and threw on a quick polypaint.

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Random Zbrush Sculpt

Dec
2011
30

Figured I would stop at the 2 hour mark and give a quick snapshot of a sculpt I started today to help give me a refresher on Zbrush.  

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